The major additions to this version are a challenge level and a new class. If you have previously reached level 5, you will now have the option of entering the Slimenopolis instead of the Blobtopolis. On my first test the Slimenopolis seemed too easy, so I made it harder…Enjoy! The Blobtopolis is such a nightmare that I think it may come down to personal preference or play style which level is harder. There is also a new class, the Slimeomancer, who has some very powerful abilities. Additionally, there are some fixes and adjustments.
Changes:
Added 10 enemies (2 bosses), 18 weapons, 10 armors, and 2 achievements
Added a challenge level: Slimenopolis
Added a damage estimate to enemy mouseover
Added a new class: Slimeomancer (psychic/slime abilities)
Fixed an ability bug
Fixed an ally bug in the ai
Fixed two shields missing shield bash
Increased the tabbing of selected alchemy ingredients
Reduced the enduring poison duration to 30 turns
Reduced the stealth potion duration to 15
Removed some log spam