Stamina buffs from Kagh and from items have been removed, as there was a meta-game going on that was not intended. To balance this out, the player now receives max health bonuses from boss kills. There are also various other tweaks and changes as detailed below (check out the new optional boss on floor 6 when you get a chance).
***Save Files Are Incompatible***
Added a new optional boss: Private Hell
Added “Hold E to Heal” to the log message when the player is bleeding out
Added a max health bonus received when killing bosses (including optional ones)
Added elemental strength/weakness info to enemy mouse-over in exchange for damage expectation
Added ingredients to level 8-10, although they are in lower numbers than in level 1-7
Added a “Yes/No” confirmation to quitting (when your character is still alive)
Fixed loaded tiles having the wrong lighting level
Fixed the ‘Running’ effect being mishandled in the effects window
Modified the character help menu to correctly describe shield effects
Removed Stamina effects from items
Removed Stamina effects from Kagh buffs
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