Ryan Krafnick began programming in 2006, using the BlitzPlus programming language. He made his first game without the knowledge of arrays or functions. It consisted of loops, gotos, and if statements, and it was wonderful. From 2008-2011 he attended RPI culminating in a B.S. in Physics. Now, he researches the coupling of fluid and molecular dynamics working on his PhD. It turns out that he also still makes games! He is the designer, programmer, and human embodiment of Kraflab.
Email: kraflab at this site
Max Wisniewski, previously a college flatmate with Ryan Krafnick, dabbles in sound design and arrangement and provides audio support to Kraflab titles. Some of his other work can be found at http://soundcloud.com/mehx. He currently resides on the central coast of California as a design engineer in the aerospace industry.